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Age of Reckoning
Age of Reckoning
Guild Hall access and functionality will no longer be tied to City rank. All privileges granted by the Guild Halls will be available in a 1-Star City. Cities will now start to recover rank more quickly. We have drastically sped up the effort required to rank your City back up. Access to the ...
Warhammer Online : Age of Reckoning
Warhammer Online : Age of Reckoning
war-europe.com — GOA EA-Mythic © 2009 GOA and the GOA Logo are trademarks of France Telecom - Division Contenus. Warhammer ©, TM, and/or ® GW Ltd. All rights reserved. Electronic Arts, EA, and the EA Logo are trademarks of Electronic Arts Inc. in the U.S. and/or other ... (more) Warhammer Online : Age of Reckoning
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Less time in a city is better?
Zizlak's travel diary — Andy posted the short term changes because of the city siege concerns on the Mythic forums, check them for yourself. They aren’t so long. No word on the GOA run forums.. I am not surprised by it. They weren’t vocal about anything game related if it wasn’t already released and they just had to translate the Mythic stuff. Does those changes feel ...

Changes coming to the City Siege
Werit — When the fortresses were removed in WAR's 1.3.2 patch, the intention was to get campaigns moving again.  It was successful but perhaps too successful.  On some servers, city sieges are occurring too frequently, resulting in some players being locked out of their city.  Mythic is aware of the problem and has outlined some of the planned fixes. ...

Less time in a city is better?
How To Play Warhammer Online — Andy posted the short term changes because of the city siege concerns on the Mythic forums, check them for yourself. They aren’t so long. No word on the GOA run forums.. I am not surprised by it. They weren’t vocal about anything game related if it wasn’t already released and they just had to translate the Mythic stuff. Does those changes feel ...

Short Sighted – Short Term, what’s the difference?
Shadow-war — Well, Mythic released “short term solutions” for the city siege. They do qualify the statements and ideas with them being only “short-term” solutions, but I think they still fail to properly address the issues people are having. Obviously, I have no idea what the long-term plans are, but these solutions don’t seem to be fully thought out. I really do appreciate them ...

Commentary: Mythic keeps avoiding the solution to their problems
How To Play Warhammer Online — Mythic may have had me at hello with their promise of epic city sieges, but the tier 4 reality is anything but love. In fact, it’s one of the primary reasons for my departure in June. However, the developers now have some “short term” changes in store. But are they a sign of good things to come, or a painful reminder of a misguided dream? Since patch 1.3.2, reports across the realms have been flying in saying that capital cities are now under constant siege. This is due to Mythic removing the need for factions to capture two fortresses. Even more so, there are still some players who feel these “short ...

Mythic become attracted to Starbucks
Bootae's Bloody Blog — It's waking up to that alluring coffee smell that does it... You've probably already heard about the city changes, but if not go read this post on the official Mythic forums. It's a decent sticky plaster fix and makes perfect sense as something they could quickly do. Long term, as Mythic themselves acknowledge in that post, they need to be (and are) doing more, but this works for me now. I liked both those scenarios and I'm very happy about the siege length reduction. Sure it doesn't fix how regular sieges are, but at least they won't be ruining my whole night anymore. However the thing I like best about this is the simple fact that Mythic are not waiting for the 1.3.3 patch, ...

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